![]() ![]() And then use the paint synthesizer to auto-colorize and fill them in. Now, if you want to do even more manual work, you could in fact use our bezier drawing tools to define all of the regions manually, one by one. Or if you want more manual control, you can use any of our drawing tools to build a custom regionization map, and then dump that in the selection buffer (or just leave it in the canvas), and run the appropriate path start regionization path start generator in the paint synthesizer to take those hand specified regions and auto-colorize them.Īnd you can output all of this as a raster image, or as eps or svg vector files. We have a bunch of new effects that do it automatically in V5. You could easily build paint preset tools to do the color inversion. And then run that pre-processed image through some standard vectorizer presets to get the effect. To break it up in a contrived artificial way in addition to it's natural edges. You could also manually do some pre-processing to a source image if you are following these fully approaches to add planes of well though out color inversion into0 the source image. Why not just use the Vectorizer or Path Start Regionization in the paint synthesizer and be done with it. ![]() Yes, there are probably 10 different ways you could create this kind of effect in existing Studio Artist V4, let alone V5.
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